![]() Release of version 1.0.0 was on J and has since received irregular updates. Reasons for starting with a fresh editor were a bad codebase within deck package, a limiting UI library, as well as the new realizations as per the source code release. HackEd was created shortly after the source code release of the original game. The fan mission System Shock: ReWired, reported as first fan mission for the game, was created with this toolset. The tools of deck package were used in tandem to verify and/or update the specifications (ss-specs) through reverse engineering of the resource files before the source release. This set of tools became obsolete with the release of HackEd, as it incorporated all the necessary details into one graphical editor. From Windows, open the savegame folder you saved your game in. First preview release was on Ma, and release of version 1.0.0 was on Aug. Since the release of the source code of the original game in 2018, the specifications are continuously refined, corrected, and extended to match the actual names as they were represented in the code.ĭeck package is the first set of editing tools from InkyBlackness that allowed to modify the resources, and included a first graphical editor. The repository achieved obsolescence of the original specifications on 19th of March, 2016. ![]() ![]() Ss-specs was one of the first repositories to be publicly maintained by InkyBlackness, which was intended as a replacement and updated version of the original ss-specs document from TSSHP. 2 Notable fan missions and add-ons created with InkyBlackness. ![]()
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